Saturday, November 29, 2014

Buff Knight: Where are the hidden artifacts?



I was about to ask this - Where are the hidden artifacts in this Buff Knight game?!

After rounds and rounds of completing the Story Mode and Endless Mode, you will discover that, the first 2 rows of artifacts are revealed in the Story Mode, while the rest are in the second Mode.

The difference is that, only the artifacts revealed by the Endless Mode are 'upgrade-able' through continuous discovery.

However, the myth of this Buff Knight is that, there are 'hidden artifacts' which can only be revealed if you fulfill those hidden conditions. I know that's tricky. Damn the developers :p

And... it is actually revealed by the developers. The game tips are all available in the Buff Knight official site. Here I would list down the Six Rare Artifacts. If you have been puzzled all the while, hope this will come to your aid.

1. Touch the star on the night sky.
Beware the bright star on the night sky. Touch it and an artifact would be immediately unlocked.

2. 10 combos killing 10 enemies in a row
Usually this can be achieved by using the magic cast (which will cause splash attack), especially when there a number of enemies approaching you at the same time.

3. Touching 10 wooden barrels in a row without touching any jar
This is so - damn - tricky! How could anyone realize this hidden condition of artifact?

4. Killing a Pharaoh (the golden headdress mummy) with juggling
I admit i swear when i read this. But yes, this is another secret of the hidden artifact.

5. Skipping 10 treasure chests in a row and unlock the 11st treasure chest
This is as tricky as the 3rd condition. It is so tempting to touch the treasure chest especially when you have so many keys on hand!

6. Using Health Potion when you have full HP in a rainy day
Again, it seems ridiculous. I guess you won't try this before reading this right?


Regarding which condition is meant for which artifact, i have no justified answer here. I have tried the 5th condition - skipping 10 treasure chests in a row. That rewards me an artifact of "Increase 30% defense".

Friday, November 14, 2014

Buff Knight! A simple yet addictive RPG game!



The game by a 1 man studio - Buff Knight!
Seriously, I am immediately attracted by this old day look RPG game - the character, the equipments, the fonts, gems, etc, they look exactly the same like the old Flash Games.

The 'objective' of the Buff Knight game, is to make your Knight stronger and tougher through unlocking a number of artifacts.


There are 2 modes available - Story Mode and Endless Mode. In the former mode, there isn't a need to worry about the death of the knight. You will be re-spawned infinitely. Before fighting the dinosaur boss, you have the freedom to customize, upgrade and equip your Knight. After defeating it, you may obtain an artifact.

A number of upgrades are available in the game Buff Knight:
  • Increase Melee attack
  • Increase Critical attack (dexterity)
  • Increase Magic attack
  • Increase Hit Point
  • Equipment Weapon
  • Equipment Helmet
  • Equipment Armor
  • Equipment Shield
  • Equipment Glove
  • Equipment Boot
The first 4 stats are upgraded through the diamonds, while the equipments are enhanced with the Gold.

One interesting point is that, the equipment can be Enchanted. That adds more variations into the game play.

As a developer, there is something impressing me - the gradual increase of the difficulty level. The Buff Knight is simple in terms of game design - a knight runs infinitely and fight with the infinite enemies (which breed like cockroaches). However, the game developer is able to raise the difficulty level (enemies approaching) at a normal pace, such that we won't feel it is too easy or the other way round.

One thing for sure, I will spend a couple of days to explore this game for more details.

Sunday, November 9, 2014

Metal Slug Defense V1.11.0 New Map - German and Russian Far East

To sum up, this is the 5th map of the Metal Slug Defense V1.11.0 (the second special map).



The first 2 areas appear - German and Russian Far East


Honestly, with all the HOME and UNITS upgraded to the Max, these 2 new areas are not that challenging. In fact, i only summon the first 5 units in my deck - Leona, Clark, Ralf, Flying Tara and Morden Robot.

The good news is, after completing each area, 15 Medals are rewarded. Together with the Rank 'S' awards, basically you will gain 36 Medals with this new updated map. :)

Anyway, I really look forward for more areas and challenges coming soon.

Metal Slug Defense V1.11.0 New Missions 46-50


In the Metal Slug Defense V1.11.0, 5 more missions are added (46th-50th). As usual, 15 medals are rewarded after the completion.

Mission 46


There is a new unit introduced. But basically i just use the Shielded soldier. After upgrading the AP speed once, you may just summon the Shield soldier. Beware the attacks coming from beneath the bridge. As long as you activate the Shielded soldier's skill on time, with only 2 of them, you can defeat this mission easily.

Mission 47


The idea of this mission, is to show that the Shielded soldier and the sandbag play a critical role in avoiding some critical attacks while giving some buffer to allow more soldiers summoned. Once you manage to defend some of the zombie attacks at the beginning, you will have more soldiers to advance to the enemy's portal.

Mission 48


Always, when dealing with the Huge Hermit, the best strategy is - accumulate as much soldiers as possible to attack the Huge Hermit at the same time. There is one well-known weakness of this giant creature - it gets slow down when being hit continuously. The good thing is, all the soldiers in the mission have a fast production rate. Summon them as much as possible~

Mission 49


In this mission, the Big SHIEE is paralyzed for 20 seconds at the beginning. Again, just summon as much soldiers as possible. Not sure what is the message that the developers are trying to convey but it is true that this mission is another easy one.

Mission 50


A new boss is coming. But this mission isn't hard though. Again, my favorite Leona is the first to summon. Her skill could help sustain more attacks from the enemy. Then, the Ralf and Clark follow by. Simply activate their skills as usual. The mission could be completed within 40 seconds.