Sunday, October 26, 2014
Metal Slug Defense V1.10.1 New Missions 41-45
The important part of this mission, is to strike and kill the Snail AFTER they have activated the 'skill'. Precisely, activate the Leona's skill after the snail comes out from the shell. At the same time, summon the first two units to aid from the back. It shouldn't be a problem to defeat the stage within 40 seconds.
Here, both the Clone ERI and the Ralf play important roles. The former kills the flying bats and the hanging mummy easily, while the latter pushes forward easily with his skill. It only takes 30 seconds to complete this stage.
The critical part of this mission, is to build the Sandbag ahead of any other units. Meanwhile, the other units are constructed closed to one another just in front of your own portal. Activate the skills whenever possible. After you can sustain until the Metal Slug Defense Attack is fully charged, it would be an easy win.
The Huge Hermit is stoppable though 'consistent' attacks. The item of "Attack Fever" is to be stressed here. Activate the skills of Samurai Tank and Samurai Infantry before the Attack Fever is running out. Then, just play as usual.
The last mission is an easy one. Just summon as much units as possible + activate their skills. It just opens our eyes to the new Halloween units. :)